GAME / LEVEL DESIGNER,
MANAGER AND TEACHER

LOOKING FOR WORK-FOR-HIRE / FREELANCE OPPORTUNITIES

About

In need for a game / level designer? Looking for someone to teach game design and prototyping best practices?

SIM GRAVE

@

GRAVE GAMES

Well... you stumbled upon the right guy. I'm a freelance designer available for work on location (Montreal area) or remotely.  

Simon Graveline

Story

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I'm a 20 years game industry veteran with strong communication skills, a track record of managing efficient teams and streamlining a game's vision. Over the years, I occupied positions such as; Producer, Creative Director, Team Lead, Game Designer, Level Design, Writer, Scripter, Head of Study, Teacher and Tester.  I have a knack for small, inventive indie games, collecting retro games and taking part in game jams.

Background

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I worked for companies including Tribute Games, Ubisoft, Behaviour Interactive, DC Studios, with clients such as Meridian 4, Disney, Konami, LucasArts and Activision. I successfully launch a video game school in Montreal, Isart Digital, that went from 10 to 175 students in 5 years. Lastly, I collaborated with Studio XP to develop Unity 3D programs to teach game development tools to kids and teenagers.

Shipped Titles

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Since 1999, I shipped over 15 titles, small and big, featuring; Assassin’s Creed Brotherhood, Shorts, Thrillville: Off the Rails, Code Lyoko, Hannah Montana, State of Emergency 2 and Rayman 2: the Great Escape... on the following platforms; PC, Sony PS3 and PS2, Nintendo Wii, DS, 64 and GBA.

FREELANCE AND CONTRACTUAL Projects

Night Lights

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PC game by Grave Danger Games / Meridian 4
2D PUZZLE PLATFORMER
Game Design Consulting 

Steam Page

AFTERGRINDER

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PC game by Grave Danger Games / Meridian 4

2D RUNNER

Game Design - Level Design

Steam Page

Soulless: Ray of Hope

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PC game by Frisky Fatal Games / Meridian 4

2D PUZZLE PLATFORMER

Game Design Consulting

Steam Page

GameMaker Training

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Course production and on-going teaching of introduction to game development, prototyping, scripting using GML, pixel art and animation. Using classic arcade games as a basis for learning the tool and understanding of game and level design principles. 

Services

What I Do

Services: consulting, game design - level design - management - teaching - public speaking - event organisation.


Game genres: single player, action - adventure - arcade - casual - family - kids - puzzle - racing and local multiplayer. 


Platforms; PC - consoles - mobile - VR.

Commitment

 At all time, I'll be committing myself to provide the best work possible and hopefully exceed your expectations.


Tiny footnote: I don’t do games based on free-to-play or other freemium models… it's just not my cup of coffee.

Tools

 Along with GameMaker Studio, I'm also comfortable working in either Unity 3D or Godot environments.


I'm efficient using Office suites, all kinds of project management tools and versioning solutions.


And finally, in my spare time, I like to doodle in various pixel art and music applications.

Contact

Inquiry

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I'd love to work with you

I'm a hard working and passionate individual and would be more than excited to work with companies that are just as passionate about their projects! 


I'm also available for speeches, keynotes and round tables!! I'm well articulated, knowledgeable, outspoken, have a contagious passion for games and sharing my experiences.


Please contact me to get the conversation started!!

Sim Grave @ Grave Games